CCRL 40/15
Downloads and Statistics
February 28, 2021
Testing summary:
Total: 1'220'774 games
played by 2'799 programs

White wins: 419'368 (34.4%)
Black wins: 308'512 (25.3%)
Draws: 492'894 (40.4%)
White score: 54.5%

Custom engine selection

Comparing 4 engines!
4 selected engines played 0 games with each other

CCRL 40/15 Rating List — Custom engine selection (Quote)

Ponder off, General book (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 15 minutes on an Intel i7-4770k.
Computed on February 28, 2021 with Bayeselo based on 1'220'774 games

Color legend: Commercial, Free, Open source, Private.
Bold font - tested with 200 games or more. Normal font - less than 200 games.

RankNameRatingScoreAverage
Opponent
DrawsGamesLOS
Elo+
1Equinox 3.20 64-bit 4CPU3173+11−1142.2%+50.359.0%2671 
86.8%
 Equinox 3.30 64-bit 4CPU3161+18−1843.9%+38.658.9%896
100.0%
 Equinox 3.20 64-bit3094+9−944.8%+36.553.3%4196
88.9%
 Equinox 3.30 64-bit3085+13−1348.3%+10.060.7%1728
 

Results matrix

Custom engine selection
#NameElo1234
1Equinox 3.20 64-bit 4CPU3173    
2Equinox 3.30 64-bit 4CPU3161    
3Equinox 3.20 64-bit3094    
4Equinox 3.30 64-bit3085    
Performance color legend:
(Only pairs with at least 30 games)
-120 -100 -80 -60 -40 -20 0 20 40 60 80 100 120

LOS matrix

Custom engine selection
#NameElo1234
1Equinox 3.20 64-bit 4CPU3173 86.8100.0100.0
2Equinox 3.30 64-bit 4CPU316113.2 100.0100.0
3Equinox 3.20 64-bit30940.00.0 88.9
4Equinox 3.30 64-bit30850.00.011.1 
LOS color legend:
0 10 20 30 40 50 60 70 80 90 100

Number of connecting games matrix

Custom engine selection
#NameElo1234
1Equinox 3.20 64-bit 4CPU3173 166000
2Equinox 3.30 64-bit 4CPU31611660 00
3Equinox 3.20 64-bit309400 2601
4Equinox 3.30 64-bit3085002601 
Number of connecting games color legend:
0 200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000

Percentage of connecting games matrix

Custom engine selection
#NameElo1234
1Equinox 3.20 64-bit 4CPU3173 46.50.00.0
2Equinox 3.30 64-bit 4CPU316146.5 0.00.0
3Equinox 3.20 64-bit30940.00.0 43.9
4Equinox 3.30 64-bit30850.00.043.9 
Percentage of connecting games color legend:
0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100

Score with 96 common opponents

Custom engine selection
NameEloEquinox
3.20
64-bit
4CPU
Equinox
3.30
64-bit
4CPU
Equinox
3.20
64-bit
Equinox
3.30
64-bit
Houdini 6 64-bit 4CPU339914%
4.5/32
50%
0.5/1
  
Komodo 11.2 64-bit 4CPU339217%
5.5/32
0%
0/1
  
Stockfish 8 64-bit 4CPU337718%
5.5/31
40%
2/5
  
Houdini 5.01 64-bit 4CPU337117%
5.5/32
15%
5.5/36
  
Komodo 10.2 64-bit 4CPU335433%
10.5/32
25%
1/4
  
Komodo 9.42 64-bit 4CPU334129%
14/48
25%
0.5/2
  
Komodo 9.2 64-bit 4CPU332522%
13/58
19%
4.5/24
  
Stockfish 7 64-bit 4CPU332527%
19/71
25%
0.5/2
  
Komodo 9.3 64-bit 4CPU332221%
18/84
22%
7/32
  
Komodo 9.1 64-bit 4CPU330929%
15/52
23%
7/30
  
Komodo 9 64-bit 4CPU330727%
16.5/62
30%
9/30
  
Stockfish 6 64-bit 4CPU329029%
12/42
32%
16/50
  
Fire 6.1 64-bit 4CPU328631%
10/32
50%
0.5/1
  
Komodo 8 64-bit 4CPU328434%
17/50
31%
10/32
  
Deep Shredder 13 64-bit 4CPU327936%
11.5/32
37%
14/38
  
Stockfish 5 64-bit 4CPU326837%
18.5/50
24%
7.5/31
  
Fire 5 64-bit 4CPU326430%
9.5/32
25%
1/4
  
Komodo 10 64-bit3260  29%
14.5/50
0%
0/4
Komodo 9.3 64-bit3253  25%
12.5/50
24%
13/54
Stockfish 7 64-bit3244  28%
14.5/51
23%
16.5/73
NameEloEquinox
3.20
64-bit
4CPU
Equinox
3.30
64-bit
4CPU
Equinox
3.20
64-bit
Equinox
3.30
64-bit
Houdini 4 64-bit 4CPU324137%
19/52
38%
14/37
  
Komodo 9.42 64-bit3240  26%
13/50
12%
0.5/4
Komodo 9 64-bit3234  28%
14/50
23%
11.5/50
Stockfish 6 64-bit3224  32%
16/50
33%
20/61
Komodo 8 64-bit3204  27%
8/30
34%
16.5/48
Fire 4 64-bit 4CPU319845%
32.5/72
45%
19/42
  
Stockfish 5 64-bit3192  34%
11.5/34
35%
15.5/44
Chiron 4 64-bit 4CPU318939%
12.5/32
50%
0.5/1
  
Gull 3 64-bit 4CPU318055%
23/42
45%
19.5/43
  
Fizbo 1.8 64-bit 4CPU317963%
21.5/34
25%
1/4
  
Booot 6.1 64-bit 4CPU316748%
15.5/32
50%
2/4
  
Houdini 4 64-bit3167  32%
9.5/30
36%
21.5/59
Fritz 15 64-bit 4CPU316158%
23/40
50%
14.5/29
  
Critter 1.6a 64-bit 4CPU315849%
25.5/52
50%
20/40
  
Hannibal 1.7 64-bit 4CPU315457%
25/44
60%
3/5
  
NirvanaChess 2.3 64-bit 4CPU315244%
15/34
50%
2/4
  
Bouquet 1.8 64-bit 4CPU314853%
18/34
42%
2.5/6
  
Rybka 4 64-bit 4CPU314653%
19.5/37
57%
12/21
  
Andscacs 0.86 64-bit 4CPU314553%
17.5/33
25%
0.5/2
  
Fire 4 64-bit3144  37%
11/30
39%
40/103
NameEloEquinox
3.20
64-bit
4CPU
Equinox
3.30
64-bit
4CPU
Equinox
3.20
64-bit
Equinox
3.30
64-bit
Rybka 4.1 64-bit 4CPU314459%
19/32
62%
10/16
  
NirvanaChess 2.2 64-bit 4CPU313948%
19/40
38%
1.5/4
  
Protector 1.9.0 64-bit 4CPU313869%
18/26
64%
11.5/18
  
Andscacs 0.85 64-bit 4CPU313356%
13.5/24
50%
1/2
  
Sting SF 6 64-bit 4CPU313165%
15.5/24
25%
0.5/2
  
DeepSaros 4.1.6 64-bit 4CPU312762%
2.5/4
50%
1/2
  
BlackMamba 2.0 64-bit 4CPU312264%
20.5/32
55%
31.5/57
  
Fizbo 1.7 64-bit 4CPU312065%
6.5/10
75%
1.5/2
  
Gull 3 64-bit3119  42%
27.5/65
46%
43.5/95
Chiron 4 64-bit3114  42%
23.5/56
25%
0.5/2
Fizbo 1.8 64-bit3113  52%
27/52
38%
1.5/4
Hannibal 1.5 64-bit 4CPU310962%
2.5/4
54%
13.5/25
  
Andscacs 0.872 64-bit3104  51%
25.5/50
45%
4.5/10
Strelka 5.5 64-bit3103  47%
14/30
43%
32.5/76
Critter 1.6a 64-bit3100  48%
14.5/30
50%
30/60
NirvanaChess 2.4 64-bit3099  45%
24.5/54
50%
0.5/1
Naum 4.6 64-bit 4CPU309468%
24.5/36
67%
4/6
  
Fritz 15 64-bit3093  46%
16.5/36
51%
23.5/46
Andscacs 0.86 64-bit3087  42%
13.5/32
38%
3/8
Texel 1.05 64-bit 4CPU308438%
1.5/4
50%
12.5/25
  
NameEloEquinox
3.20
64-bit
4CPU
Equinox
3.30
64-bit
4CPU
Equinox
3.20
64-bit
Equinox
3.30
64-bit
Hannibal 1.7 64-bit3080  49%
16.5/34
75%
4.5/6
Rybka 4.1 64-bit3077  43%
13/30
51%
21.5/42
Rybka 4 64-bit3076  54%
27/50
58%
3.5/6
Bouquet 1.8 64-bit3073  57%
20.5/36
56%
33.5/60
NirvanaChess 2.3 64-bit3071  56%
19/34
67%
4/6
Sting SF 4.7 64-bit3064  63%
21.5/34
54%
18.5/34
NirvanaChess 2.2 64-bit3062  55%
17.5/32
52%
26/50
Fizbo 1.7 64-bit3060  50%
5/10
65%
6.5/10
Andscacs 0.85 64-bit3058  58%
17.5/30
51%
17.5/34
Protector 1.9.0 64-bit3058  50%
17/34
55%
35/64
Alfil 15.7 64-bit3057  66%
21/32
50%
2/4
Alfil 15.8 64-bit 4CPU305562%
5/8
63%
9.5/15
  
BlackMamba 2.0 64-bit3055  56%
20/36
54%
33.5/62
Chiron 3.01 64-bit3050  59%
19/32
50%
1/2
Vitruvius 1.11C 64-bit3048  50%
1/2
50%
1/2
Texel 1.06 64-bit3041  61%
8.5/14
45%
4.5/10
Elektro 1.2 64-bit3040  75%
1.5/2
60%
12/20
iCE 3.0 64-bit3040  68%
9.5/14
56%
10/18
Hannibal 1.5 64-bit3039  62%
20/32
55%
39/71
Andscacs 0.84 64-bit3038  50%
9/18
57%
12.5/22
NameEloEquinox
3.20
64-bit
4CPU
Equinox
3.30
64-bit
4CPU
Equinox
3.20
64-bit
Equinox
3.30
64-bit
Protector 1.8.0 64-bit3038  61%
25.5/42
50%
10/20
Sting SF 6.7 64-bit3034  80%
8/10
58%
3.5/6
Booot 6.0.2 64-bit3030  45%
4.5/10
40%
4/10
Deep Fritz 14 64-bit 1CPU3017  58%
18.5/32
55%
17.5/32
Sting SF 6.1 64-bit3015  60%
6/10
62%
2.5/4
Chiron 2 64-bit3014  70%
21/30
64%
28/44
Pedone 1.7 64-bit3012  62%
7.5/12
50%
0.5/1
Naum 4.6 64-bit3011  62%
23.5/38
61%
31.5/52
Protector 1.7.0 64-bit3009  68%
23/34
38%
1.5/4
SmarThink 1.96 64-bit3006  70%
7/10
88%
3.5/4
Hannibal 1.4b 64-bit3000  66%
22.5/34
62%
2.5/4
Vajolet2 2.5 64-bit3000  75%
9/12
100%
1/1
Alfil 15.8 64-bit2963  70%
7/10
96%
13.5/14
Fizbo 1.6 64-bit2963  60%
6/10
75%
3/4
Senpai 1.0 64-bit2960  100%
4/4
62%
2.5/4
Pedone 1.4.1 64-bit2956  70%
7/10
50%
2/4
Score color legend:
(Only pairs with at least 30 games)
0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%

Alter engine selection



Alter output selection

Rating list
Testing profile
  (Step: , Numbers: )

Results table
Performance table
Score table
LOS table
Proportion of draws
Number of games
Number of connecting games
Percentage of connecting games
Score with common opponents
Score with all opponents
Performance with common opponents
Performance with all opponents
LOS with common opponents
LOS with all opponents

Maximum size of cross-tables (from 2 to 100):
Limit crosstables to engines in Elo range: to
Match length (Minimum number of games to highlight with color):

Cross-tables show only best version of each engine
Sort cross-tables by:   Rating   Name
Highlight diagonal of cells wide. (0 to highlight everything)

Reference rating list:
Recalibrate:
  No recalibration (reference and current list are compared as they are)
  Recalibrate reference list to current one using selected engines only
  Recalibrate reference list to current one using all common engines
  Recalibrate current list to reference using selected engines only
  Recalibrate current list to reference using all common engines


Created in 2005-2013 by CCRL team
Last games added on February 28, 2021