CCRL 404FRC
Downloads and Statistics
August 11, 2010
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Testing summary:
Total: 72'200 gamesplayed by 78 programs 670 CPU days (X2 4600+) White wins: 30'111 (41.7%) Black wins: 27'161 (37.6%) Draws: 14'928 (20.7%) White score: 52.0% |
CCRL 404FRC
Downloads and Statistics
August 11, 2010
|
Testing summary:
Total: 72'200 gamesplayed by 78 programs 670 CPU days (X2 4600+) White wins: 30'111 (41.7%) Black wins: 27'161 (37.6%) Draws: 14'928 (20.7%) White score: 52.0% |
Following people submitted games to CCRL 404FRC database: Ray Banks.
Kirill Kryukov and Shaun Brewer automated statistical analysis and designed the web-site, with lot of useful feedback from other team members.
Ray Banks and Kirill Kryukov maintained the game database and published updates.
We want to thank Martin Blume for creating Arena - a great free chess interface. We also want to thank Matthias Gemuh for creating ChessGUI - another great free chess interface. We also used commercial interfaces: Chessbase interfaces, Shredder GUI by Stefan Mayer-Kahlen and Engine Research Tool by Lokasoft.
Odd Gunnar Malin made very useful adapters Wb2Uci and InBetween.
Eugene Nalimov and Andrew Kadatch created "Nalimov Tablebases". Daniel Shawul created Scorpio bitbases. Miguel Ballicora created Gaviota tablebases. We also thank members of EGTB Online project for making those endgame tablebases freely available online.
We are grateful to Harry Schnapp, Sedat Canbaz, Wael Deeb, Christopher Conkie, Mike Scheidl for creating high quality opening books we used in testing.
Most of all we would like to thank developers of all the chess engines we tested: Volker Annuss, Aaron Becker, Uri Blass, Volker Bohm, Pedro Castro, Federico Corigliano, Marco Costalba, Vadim Demichev, Antonio Dieguez, Sune Fischer, Thomas Gaksch, Niyaz Khasanov, Joona Kiiski, Fabien Letouzey, Gemuh M. Matthias, Daniel Mehrmann, Stefan Meyer-Kahlen, Anastasios Milikas, Aleksandar Naumov, Gian-Carlo Pascutto, Richard Pijl, Teemu Pudas, Landon W. Rabern, Vasik Rajlich, Fritz Reul, Tord Romstad, Jaime Benito de Valle Ruiz, Ralf Schafer, Norman Schmidt, Alessandro Scotti, Allard Siemelink, Mark Uniacke, Engin Ustun, Richard Vida, Franck Zibi, Johannes Zwanzger.
We want to thank Remi Coulom for creating a wonderful tool Bayeselo. We use it to compute our rating lists, LOS figures and performances.
David J. Barnes created PGN Extract which we use to perform opening classification of our game database.
Our statistics and processing is automated using Perl language, particularly ActivePerl distribution.
We used following great software for file and database management:
Other incredibly useful free software we use every day:
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Created in 2005-2008 by CCRL team
Last games added on August 11, 2010 |